This edition had all images removed.
Title: The Gaming Table: Its Votaries and Victims. Volume 2 (of 2)
Credits: Produced by Mike Lough, and David Widger
Summary: "The Gaming Table: Its Votaries and Victims, Volume 2" by Andrew Steinmetz is a historical account written during the mid-19th century. This exploration of gambling delves into the lives of those involved in the culture of gaming, highlighting both the allure and the devastation it brings. The narrative reveals the darker underbelly of gambling society, filled with professional sharpers, their victims, and the societal consequences that emerge from such vices. At the start of the volume, Steinmetz introduces the concept of "chevaliers d'industrie," or polite sharpers, detailing their methods of manipulation and deceit. The opening chapters recount the rise of these skilled con artists, illustrating their gradual encroachment upon the innocent, often by involving them in gambling schemes laced with treachery. One highlighted character, Olivier, a young man from a respectable family, falls prey to the persuasive tactics of a card-sharper named Chauvignac, leading him into a series of gambling exploits that culminate in ruin. The opening sets the stage for a historical examination of how gambling not only ensnares individuals but can also perpetuate cycles of despair, violence, and social decay. (This is an automatically generated summary.)
Reading Level: Reading ease score: 63.5 (8th & 9th grade). Neither easy nor difficult to read.
Author: Steinmetz, Andrew, 1816-1877
EBook No.: 531
Published: May 1, 1996
Downloads: 337
Language: English
Subject: Gambling
LoCC: Geography, Anthropology, Recreation: Recreation, Leisure
LoCC: Social sciences: Social pathology, Social and Public Welfare
Category: Text
Rights: Public domain in the USA.
This edition has images.
Title: The Gaming Table: Its Votaries and Victims. Volume 2 (of 2)
Credits: Produced by Mike Lough, and David Widger
Summary: "The Gaming Table: Its Votaries and Victims, Volume 2" by Andrew Steinmetz is a historical account written during the mid-19th century. This exploration of gambling delves into the lives of those involved in the culture of gaming, highlighting both the allure and the devastation it brings. The narrative reveals the darker underbelly of gambling society, filled with professional sharpers, their victims, and the societal consequences that emerge from such vices. At the start of the volume, Steinmetz introduces the concept of "chevaliers d'industrie," or polite sharpers, detailing their methods of manipulation and deceit. The opening chapters recount the rise of these skilled con artists, illustrating their gradual encroachment upon the innocent, often by involving them in gambling schemes laced with treachery. One highlighted character, Olivier, a young man from a respectable family, falls prey to the persuasive tactics of a card-sharper named Chauvignac, leading him into a series of gambling exploits that culminate in ruin. The opening sets the stage for a historical examination of how gambling not only ensnares individuals but can also perpetuate cycles of despair, violence, and social decay. (This is an automatically generated summary.)
Reading Level: Reading ease score: 63.5 (8th & 9th grade). Neither easy nor difficult to read.
Author: Steinmetz, Andrew, 1816-1877
EBook No.: 531
Published: May 1, 1996
Downloads: 337
Language: English
Subject: Gambling
LoCC: Geography, Anthropology, Recreation: Recreation, Leisure
LoCC: Social sciences: Social pathology, Social and Public Welfare
Category: Text
Rights: Public domain in the USA.